Bioshock - Rapture
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Synopsis
The critically acclaimed and blockbuster video game world explored for the first time in a novel. As one of the most lauded franchises in the past decade, BioShock introduced gamers into an exciting world filled with fascinating characters, intelligent enemies and complex moral choices that define the foundation of the game world.
It was the end of World War II. FDR’s New Deal had redefined American politics. Taxes were at an all-time high. The bombings of Hiroshima and Nagasaki had created a fear of total annihilation. The rise of secret government agencies and sanctions on business had many watching their backs. America’s sense of freedom was diminishing . . . and many were desperate to take that freedom back.
Among them was a great dreamer, an immigrant who pulled himself from the depths of poverty to become one of the wealthiest and most admired men in the world. That man was Andrew Ryan, and he believed that great men and women deserved better. So he set out to create the impossible, a utopia free from government, from censorship, and from moral restrictions on science, where what you gave is what you got. He created Rapture—the shining city below the sea.
But this utopia suffered a great tragedy.
This is the story of how it all came to be . . . and how it all ended.
Product Details
- ISBN: 9781848567047
- Dimensions: 174 x 108 mm
- Mass market paperback: 480pp
- Publication date: 19 July 2011
- All authors:
John Shirley
Bioshock 2009 Take Two Interactive.
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